This is a patch that makes tweaks to characters in an attempt to make the roster feel more balanced for VS mode. This is the change log for the v1.00c version of the game. Please be aware that this will impact online play as well. Be sure that your opponent also has this patch for optimal performance. IMPORTANT! Do NOT use this in random matches in online mode. For the purpose of this document, the following terms are equivalent: Skill - C2 Ex attack - C3 Actionable state - being able to shoot or charge (This patch is a work in progress. More changes will be added in the future.) Reimu: - Shot damage has been decreased - C1 damage has been increased - Skill requires more meter to use and the range of erasing bullets has been decreased - Ex bullet speed/acceleration has decreased and higher level's bullet size has been reduced - Spell card bullet speed and acceleration has been decreased Marisa: - C1 damage has been increased - Spell Card bullet speed has been decreased Sanae: - Damage has been increased and she shoots during C1 - Ex attack covers more of the screen at higher levels Ran: - Non-spell fires more bullets - Chen always despawns with Ran when a spell card is timed out - Vs mode stage has been changed to Youkai Mountain River Aunn: - Overall shot damage has been increased - C1/Skill have piercing shots - Spell card bullets have increased speed/density and cannot be erased - Spell card lasers are longer and travel at sharper angle - Ex attack have altered movement paths - Ex can only be destroyed with bombs Nazrin: - Overall shot damage has been increased - Bomb does not chase down spirits - Skill causes Ex spirits to shoot bullets on death - Ex spirits killed from skill have less kill reward - Ex have no collision for first 30 frames after spawning - Non spell bullets have an adjusted pattern - Spell card bullets are faster and are more dense Seiran: - Seiran can shoot while performing her skill - Skill fires more shots - Actionable state after skill occurs faster Rin: - Ex vengeful spirits lose health when scoped - Ex vengeful spirit's health has been increased - Ex vengeful spirit's bullets fire less often - Ex vengeful spirit spawn rate and location has been adjusted - Ex vengeful spirit kill reward has been restored - Ex vengeful spirits can be grazed - Spell card zombie fairies shoot bullets when killed - Spell card bullet speed increases with boss level Tsukasa: - Skill range has been decreased - Ex attack shoots more bullets but are less dense; origin point is higher - Ex tube speed and spawn rate has been adjusted Mamizou: - C1 damage has been increased - Skill/Ex attack require less meter - Ex attack spawns less enemies Yachie: - Ex otter spirit health has been increased - Ex otter spirits lose health when scoped - Ex otters spirits shoot more bullets - Ex otter spirit spawn rate has been adjusted - Ex otter spirits can be grazed - Ex otter spirit kill reward has been restored - Ex attack will spawn a couple of normal otter spirits in addition to Ex otter spirits Saki: - C1, skill, and Ex attack require less meter - Ex wolf spirit health has been increased - Ex wolf spirits lose health when scoped - Ex wolf spirits shoot more bullets - Ex wolf spirit spawn rate has been adjusted - Ex wolf spirits can be grazed - Ex wolf spirit kill reward has been restored - Ex attack will spawn a couple of normal wolf spirits in addition to Ex wolf spirits - Spell card lasers are longer and travel faster Yuuma: - Scope speed has been decreased - C1/Skill require more meter - C1/Skill size has been decreased and is only active at her front - Ex eagle spirit health has been increased - Ex eagle spirits lose health when scoped - Ex eagle spirits shoot more bullets - Ex eagle spirit movement speed and angle has been adjusted - Ex eagle spirit spawn rate has been adjusted - Extra attack eagle spirits (but not Ex eagle spirits) cannot no longer be scoped until one second after spawning - Ex eagle spirits can be grazed - Ex eagle spirit kill reward has been restored - Ex attack will spawn a couple of normal eagle spirits in addition to Ex eagle spirits Suika: - Spell card boss health has been increased - Spell card starting vulnerability has been restored - Ex mini Suika health has been increased Biten: - Overall shot damage has been increased Enoko: - C1 and skill damage has been decreased - Ex can be grazed for the first 2 seconds after spawning Chiyari: - Scope damage has been increased - Ex have decreased speed and disappear faster - Skill dynamically increases size of Ex based on current size, rather than always increasing to the maximum size - Ex have no collision for first 30 frames after spawning - Ex disappear when bombed and after player death - Ex can be grazed - Ex kill reward is restored - Skill/Ex attack require more meter to use Hisami: - Overall shot damage has been increased - Vines are slower and spawn rate has been adjusted - Unused animation has been added for spell card Zanmu: - Skill and Ex attack require more meter to use - Skill range and speed has been decreased - Ex no longer converts Ex animal spirits to pure spirits if the opponent has the respective 'Strengthening' card - If Zanmu has the respective 'Weakening' card and the opponent has the respective 'Strengthening' card, Zanmu skill as a 50% chance to convert Ex animal spirits to pure spirits - Ex can be grazed - Ex kill reward is restored - Unused animation has been added for spell card Ability Cards: - All ability card that grant additional shots have increased damage - Orin's second card makes disabled spirits stay on screen longer - Yachie Ex otter spirits can be strengthened/weakened with Yachie's cards - Saki Ex wolve spirits can be strengthened/weakened with Saki's cards - Yuuma Ex eagle spirits can be strengthened/weakened with Yuuma's cards - Biten's second card makes Yachie Ex otter spirits passable when disabled and decreases their collision size - Biten's second card makes otter spirits no longer shoot bullets - Enoko's second card makes Saki Ex wolf spirits passable when disabled and decreases their collision size - Enoko's second card makes wolf spirits no longer shoot bullets - Chiyari's second card makes Yuuma Ex eagle spirits passable when disabled and decreases their collision size - Chiyari's second card makes eagle spirits no longer shoot bullets - Hisami second ability card effect has been increased, and spirit bullets are affected System: - Bullet count is capped at 1200 and Laser count at 150 to prevent slowdown in some situations - Beast spirits no longer spawn during bombs - Wave 9 fairy HP has been decreased Th19BugFixes: - Mamizou non spell increases in difficulty with boss lvl